

He is a game designer who sticks up for camera and thinks they are intelligent. The only reason that Cage is so outspoken is because he is frustrated with the negative stereotypes placed on gamers and the medium of gaming as a whole.

No the game was not perfect but it was very original. Cage did recommend just playing through once. I really liked it although playing through multiple times for the platinum trophy tarnished the experience. Heavy Rain was one of my most anticipated games ever. “They have this image of their market being gun-loving red-necks,” he said. He said the US name for the game, Indigo Prophecy, was “fucking stupid.” I just have a company because I need that structure to develop my ideas.”Ĭage also revealed his displeasure at the way his previous game, Fahrenheit, was marketed by Atari in the US. That may sound naïve in this industry, but I still think I’m here to be creative. “I still think I’m doing something important. They get a family, and suddenly they think ‘okay I need to make as much money as I can for my family – this is what matters.’ I’ve not reached that stage yet. There are so many old game designers who have passion when they are young and they get a bit a bit older and the passion falls away. I think fans of what I do want me to do that too. It’s certainly not to make as much money as possible though.

I guess I don’t have a long-term strategy for my career. That’s the strength of Quantic Dream, to have the capacity to create new ideas, to make something that breaks ground. “Yeah I could make Heavy Rain 2, but I’ve said what I’ve had to say about it. “I wrote Heavy Rain because I was excited about it, because there was something to say. “Let me be stupid for one second I’m not in this business to make money,” he said. Speaking to Develop, Cage revealed that he would rather his studio press ahead with new ideas. Quantic Dream boss David Cage has said he'll never make Heavy Rain 2, as he is not in videogames to “make money.” Heavy Rain lands in North America February 23.Looks like we’ll never see a sequel to Heavy Rain. What led the characters to be who they are in Heavy Rain? What happened to them before?” “The approach to DLC was to say, let’s work on prequels.

HEAVY RAIN SEQUEL FULL
“ The game tells a full story, nothing is missing from it,” he says. The Chronicles are in no way a necessary component to the story arc of Heavy Rain, but according to Cage, they act as a prequel, shedding light on the characters’ backstories. That doesn’t, however, rule out post-release DLC, which was recently announced as The Heavy Rain Chronicles. “Honestly, I have nothing else to say.” Cage further explains his reasoning by adding, “I believe that the value of my company lies in its ability to create new IP’s.” “I don’t want to do a sequel because I’ve said what I had to say about these characters and this story,” he explains. According to him, there’s no need to make a Heavy Rain 2. Among other things, Cage spoke about the possibility, or lack thereof, of doing a sequel for Heavy Rain. This month’s issue of Official Playstation Magazine UK included an interview with Quantic Dream founder David Cage.
